The Ludo-Narrative Dichotomy

Of the many encompassing channels of video games, one that is often talked about is whether or not the narrative was "good". Never if it was compelling, nor if it made sense; was it good or bad. This isn't to say this isn't a fair point to make, as people have been arguing for millennia… Continue reading The Ludo-Narrative Dichotomy

Grass in the Streets Release

Now officially released on DMs Guild, my first adventure module "Grass in the Streets" is now finally available! Written over the course of November with the guidance of the fine folks at RPG Writer Workshop, this has been nothing less than a blast to make, and I'm very happy with what I've made. Before reading… Continue reading Grass in the Streets Release